References are scalars that refer to other variables
References are like pointers in C in that they refer to other variables. Create a reference with the\
operator.my $sref = \$scalar; my $aref = \@array; my $href = \%hash; my $cref = \&subroutine;The thing the reference point to is the "referent".
Dereference a reference with the appropriate sigil, preferably in squiggly braces.
my $other_scalar = ${$sref}; my @other_array = @{$aref}; my %other_hash = %{$href}; &{$cref} # Call the referent.
Arrow pointer is easier way to dereference.
To access array and hashrefs, use the->
operator.my $stooge = $aref->[1]; my $stooge = $href->{Curly};
ref vs isa
- A reference belongs to one class
- You can check this class with
ref
- An object reference can inherit from other classes
- You can ask an object if it inherited from a class with
isa
- Don't use
ref
without a good reason isa
is part of the UNIVERSAL package, so you can call it on objectsmy $mech = WWW::Mechanize->new; print "ok\n" if $mech->isa('LWP::UserAgent');
References to anonymous subroutines
Subroutines can be assigned to a variable, then called, allowing code references to be passed around and used at will. This can come in handy if, for example, you're writing a subroutine that needs to execute supplied code as part of its work.my $casefix = sub { return ucfirst lc $_[0] }; my $color = $casefix->("rED"); print "Color: $color\n"; # prints Red
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